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# Demo Quest beginner guide: your first 10 hours
- URL: https://checkpointguides.mymagic.page/demo-quest-beginner-guide/
- Published: 2026-10-03T14:13:49.000Z
- Updated: 2026-10-03T14:32:37.000Z
- Description: Sample post. What to do in the first ten hours of Demo Quest, in the order that saves you the most time.
- Author: Joshua Van den Toorn
- Tags: Demo Quest, Guides, #essential, #beginner, #patch-1.4

Quick answer

Pick the Long Sword, finish the tutorial shrine, then spend your first shards on Dash before anything else.

This is sample content on a made-up game. It exists so every part of the theme can be tested with real-looking text, from the quest log on the left to the game card on the right.

## Pick a starting weapon

You can swap weapons at any bench, so the choice is not permanent. The Long Sword is forgiving, the Bow keeps you safe, and the Hammer rewards patience.

**Pro tip:** Hold RB while attacking to charge a heavy swing. On keyboard, hold Shift.

## Clear the tutorial shrine

1. **Talk to the keeper** at the shrine gate and take the starter pack.
2. **Light the first checkpoint** before you enter the courtyard.
3. **Defeat the Gate Warden** by dodging its slam and hitting it from behind.

## Spend your first shards

Dash comes first, always. It fixes most early deaths on its own. After that, put points into Health until you comfortably survive two hits.

**Watch out:** Shards are lost on death until you reach the spot again. Bank them at a checkpoint before a boss.

### Where the first boss hides its weakness

Spoiler: the Gate Warden's weak point

The glowing crystal on its back. Roll through the slam and strike it three times.

## Common mistakes

Skipping the bench menu, hoarding healing items, and fighting every enemy. Most of them drop nothing useful.