Demo Quest beginner guide: your first 10 hours
Sample post. What to do in the first ten hours of Demo Quest, in the order that saves you the most time.
Quick answer
Pick the Long Sword, finish the tutorial shrine, then spend your first shards on Dash before anything else.
This is sample content on a made-up game. It exists so every part of the theme can be tested with real-looking text, from the quest log on the left to the game card on the right.
Pick a starting weapon
You can swap weapons at any bench, so the choice is not permanent. The Long Sword is forgiving, the Bow keeps you safe, and the Hammer rewards patience.
Pro tip: Hold RB while attacking to charge a heavy swing. On keyboard, hold Shift.
Clear the tutorial shrine
- Talk to the keeper at the shrine gate and take the starter pack.
- Light the first checkpoint before you enter the courtyard.
- Defeat the Gate Warden by dodging its slam and hitting it from behind.
Spend your first shards
Dash comes first, always. It fixes most early deaths on its own. After that, put points into Health until you comfortably survive two hits.
Watch out: Shards are lost on death until you reach the spot again. Bank them at a checkpoint before a boss.
Where the first boss hides its weakness
Spoiler: the Gate Warden's weak point
The glowing crystal on its back. Roll through the slam and strike it three times.
Common mistakes
Skipping the bench menu, hoarding healing items, and fighting every enemy. Most of them drop nothing useful.
Save your progress
New guides, tier list shake-ups and fresh codes the day they drop. One email a week.

Squad chat